Deathloop is the first game to feature AMD's framerate boosted FSR 2.0 with critical accessibility options.

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In case you haven’t noticed, chipmakers are in the middle of an upscaling revolution

AMD's FSR 2.0 debut, while limited, has upscaled our GPU hopes - Ars  Technica - finasteridetabs

 

In case you didn't notice Chipmakers are in the midst of an upscaling revolution AMD, Intel and Nvidia all strive to prove that algorithms can surpass native rendering performance. Why use precious GPU circuitry over native 4K when you can get sharper and more detailed images by upscaling smaller images instead?

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It's an argument that has never led me to believe it. I'll admit it, but AMD's new FidelityFX Super Resolution 2.0, which arrives for the first time today in an update for the Deathloop, might have the potential to change that on PC. The new game patch also includes important accessibility options — more on that later.

PC Gamer says FSR 2.0 “really looks better than native 4K” and Hardware Unboxed has some great videos showing FSR 2.0's performance in virtually every shoot you want — including Nvidia's DLSS, native FSR 1.0. and individual native renderings at 4K, 1440p, and 1080p resolutions.